Game Journal #2
So back to the magical land of Hyrule I went this week to continue playing The Legend of Zelda: The Wind Waker. This week I attacked what is the first dungeon. I can tell already that this game is following the same pattern every Zelda game since 1992's A Link to the Past followed. That pattern being you set out on your quest and have to get three of something, such as pendants, or in this case pearls from the gods. While I don't mind this because the game is so enjoyable it seems like Zelda's popularity has painted the franchise into a corner. Previous games in the series are held in such high regard that Nintendo has become afraid of changing the format or taking risks with the series.
Anyways back to the game. The theme of this dungeon is fire and using the grappling hook your given before you enter the dungeon. As with all Zelda games the puzzles in this dungeon are top notch and while can be tricky to pull off they are never hidden from view to the point of being frustrating. Several of the puzzles had you lighting a number of torches to open a door for example, and the enemies you were fighting just so happen to be carrying wooden sticks. Another neat little bit had you on a drawbridge with no way to get to lower level unless you cut the ropes that held the bridge.
As for the boss of the dungeon, to defeat him you have to use your grappling hook yet again. This took me a second to figure out as my first instinct was to target the eye of the boss and attack him directly. After losing some life I noticed that there was a target right over the bosses head. It turns out this was the tail of a dragon sitting on top of the mountain and by swinging on his tail he banged on the mountain and caused an avalanche. Following standard video game procedure I had to do this three times then attack him with my sword. Yay me! Now it's on the forrest dungeon.
So back to the magical land of Hyrule I went this week to continue playing The Legend of Zelda: The Wind Waker. This week I attacked what is the first dungeon. I can tell already that this game is following the same pattern every Zelda game since 1992's A Link to the Past followed. That pattern being you set out on your quest and have to get three of something, such as pendants, or in this case pearls from the gods. While I don't mind this because the game is so enjoyable it seems like Zelda's popularity has painted the franchise into a corner. Previous games in the series are held in such high regard that Nintendo has become afraid of changing the format or taking risks with the series.
Anyways back to the game. The theme of this dungeon is fire and using the grappling hook your given before you enter the dungeon. As with all Zelda games the puzzles in this dungeon are top notch and while can be tricky to pull off they are never hidden from view to the point of being frustrating. Several of the puzzles had you lighting a number of torches to open a door for example, and the enemies you were fighting just so happen to be carrying wooden sticks. Another neat little bit had you on a drawbridge with no way to get to lower level unless you cut the ropes that held the bridge.
As for the boss of the dungeon, to defeat him you have to use your grappling hook yet again. This took me a second to figure out as my first instinct was to target the eye of the boss and attack him directly. After losing some life I noticed that there was a target right over the bosses head. It turns out this was the tail of a dragon sitting on top of the mountain and by swinging on his tail he banged on the mountain and caused an avalanche. Following standard video game procedure I had to do this three times then attack him with my sword. Yay me! Now it's on the forrest dungeon.


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