Tuesday, February 07, 2006

Game Journal-Entry 1

The game I have selected to play is The Legend of Zelda: The Wind Waker for Nintendo Gamecube. Now before I get a bunch of angry comments on why I haven't played this yet let me give you a little history between this game and myself.

It was a bright spring day in 2003. I had recently purchased my second Gamecube after selling off my lauch one to pay for my computer. The reason I suddenly decided to go out and spend a few hundred dollars was the fact there was a new Zelda game out and I did not have it. Now my inner Nintendo fanboy was screaming at me to get this or else.
So I bought it and took it home and played about half of it. Then I totally lost interest in it and have ment to finish ever since, but since it has been over a year since I last played it I forgot what was going on and decided that if I picked it for this class I would finally play it all the way through.

So my first impression of the game is even almost three years after coming out the game still looks as great as it did then. The cartoony visual style has been the subject of debate since the first shots of the game were released to the press. Some people found the style amazing while some hated it since it looked too kiddie for them. I personally think the style is unmatched and not only gives the game a timeless look but also makes it stand out from similar games.

So as usual there is the opening level/section where you learn how to play the game. In Wind Waker you explore the island for a little bit and then have to go through sword training before you can advance the story. I usually hate any kind of training level because they can really take you out of the game. In Wind Waker though it is handled quite well as sword training is part of the story. After training you go to helpa girl you saw being attacked on the mountian by a large bird. After a short battle you learn the girl's name is Tetra and is the leader of the pirates. After a short dialouge you see that your sister has come to the mountian to see if your alright and she is captured by a large bird. After this is where I saved since this week I didn't have a lot of time to sit down and really get into the game.

Overall this little opening section is set up extremely well and by the end of it I had a good grasp on how to control Link. I also like the way the story flowed between tutorial, cut scene and gameplay. Since everything is done in the game engine there is not a big difference between them which leads to a better overall gameplay experience.

~Nick

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