Reading Responses
Question 1
Things have changed a great deal in the 12 years since she wrote this book. The main thing that was changed is the level of graphical detail and customization that players can put into games now. Back in 1994 online was almost exlcusively text based with the exception of maybe a few First Person Shooters such as Doom. Now adays though, we have stunningly realistic enviroments and even additional features like voice chat, that make us feel like we are living a second life online. In a way there already is some acknowledgement of on-line activity in the real world but it is mostly limited to other fans of the game. Saying you have a +9 Ice sword might make you the hit of the Everquest con but it won't land you a job. Online play isn't wasted time though because while it's not as personal, it is another form of communication. Like any other situation where there is a common theme, you know you have at least one thing in common with other players of the game. This might lead to discussion of other games you might like and so on.
Question 2
I really like to think I am the same person both online and in real life. I keep the same name where ever I might go and try to act the same as well. I find that in real life I tend to sit back and let other people do the talking and just absorb what they say and then use that knowledge to my advantage. I do the same thing online when doing something like reading a message board. If someone has posted the latest press release and then nine other people already debated it I find that I don't really feel the need to join in. I don't think this is true for everyone though, since I have played online games and you can tell when someone is putting on an act, espcially since the rise of voice chat in games. Some people come online and either act like the person they want to be because their identity is hidden or else who they think they have to be since everyone else on their counter stirke server is acting a certain way.Online games are like high school, everyone wants to fit in somehow.
Question 1
Things have changed a great deal in the 12 years since she wrote this book. The main thing that was changed is the level of graphical detail and customization that players can put into games now. Back in 1994 online was almost exlcusively text based with the exception of maybe a few First Person Shooters such as Doom. Now adays though, we have stunningly realistic enviroments and even additional features like voice chat, that make us feel like we are living a second life online. In a way there already is some acknowledgement of on-line activity in the real world but it is mostly limited to other fans of the game. Saying you have a +9 Ice sword might make you the hit of the Everquest con but it won't land you a job. Online play isn't wasted time though because while it's not as personal, it is another form of communication. Like any other situation where there is a common theme, you know you have at least one thing in common with other players of the game. This might lead to discussion of other games you might like and so on.
Question 2
I really like to think I am the same person both online and in real life. I keep the same name where ever I might go and try to act the same as well. I find that in real life I tend to sit back and let other people do the talking and just absorb what they say and then use that knowledge to my advantage. I do the same thing online when doing something like reading a message board. If someone has posted the latest press release and then nine other people already debated it I find that I don't really feel the need to join in. I don't think this is true for everyone though, since I have played online games and you can tell when someone is putting on an act, espcially since the rise of voice chat in games. Some people come online and either act like the person they want to be because their identity is hidden or else who they think they have to be since everyone else on their counter stirke server is acting a certain way.Online games are like high school, everyone wants to fit in somehow.


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